Card game



A. L. PATZIG Y CARD GAME Filed sept. 9, las

OXO@ OPOZ OXO@ OPOZ ATTORNEY.

Patented Dec. 17, 1940 UNITED STATES PATENT OFFICE CARD GAME August L. Patzig, Weehawken, N. J. Application September 9, 1939, Serial No. 294,040

1 Claim.

This invention relates to games and amusement devices, particularly such as are played with cards by adults and grownups of either sex.

An object of the invention is to provide a game aording divertisement, dispelling ennui and monotony, particularly for riders, and also observers of vehicles, whereby the players are impressed by the number of cars that belong to States and portions of the country far remote from the place of observation.

A further feature is in the provision of a game of amusing, instructive and revealing nature, in which any number of persons, from two to ten, can play, an ability to read being the only requirement.

Another purpose is to produce a novel form of game of unusually attractive nature that lends itself as a valuable advertising medium, and which can be inexpensively made in quantity production.

These and analogous aims are accomplished by the definitely novel arrangement of each of a series of ten cards, as hereinafter'described and illustrated in the accompanying drawing, constituting a component of this disclosure, and in which:

Figure 1 is a front elevational view of one of the cards in the series constituting an embodiment of the invention.

Figure 2 is a similar view of another card in the same series.

Figure 3 is a collection of fragmentary views of the remaining cards in the series of ten constituting a pack.

Referring in greater detail to the drawing, the cards are generally rectangular oblongs in proiile, of any convenient size and made of cardboard, Celluloid or other similar strong but thin sheet material.

Their backs may be plain, of any preferred color, embellished or printed, carry advertising matter, etc., and are not necessarily uniform, as in a pack of common playing cards.

The faces of the cards show at their tops the name of the game, given as MOTO-POKO.

The main portions of the card faces are divided preferably into two vertical columns l5, each inscribed with the names of the forty-eight States, the District of Columbia and one space for Federal licenses and foreign countries, as Canada, Mexico, etc., making fifty in all.

In order to rapidly read the names of the States, the initial letter of the States beginning with the same alphabetical character, is boldly displayed in enlarged type, as at i6, all the cards being alike in this respect.

Adjacent, and in horizontal registration with each State name, is the designation of common playing cards I1, preferably of the higher values, as from ace to five inclusive, the same appearing on each card heterogeneously, in unlike relation, in such manner that each State, on all ten cards, has a different playing value throughout.

Suites of playing cards, as clubs, diamonds, hearts and spades, have nothing to do with the game, merely face and numbered cards symbols are used.

Below each of the vertical rows of States and card valuesare five blank spaces I8 to receive the players score.

Close by, at the right of the symbols I1, is a vertical row of blank spaces I9 providing room on which the symbols may be checked as the game progresses.

In playing the game each player is proyided with one card only and marks, in the bottom space thereon, the designated playing card symbol value of the State or country indicated by the license plate of each passing car.

When five different States have been played the holder of the highest score is adjudged the winner.

Scores are arranged preferably in the following order, as in playing poker:

Five of a kind, four of a kind, sequence in an order, as ace, king, queen, jack, ten, three of a kind and pair, two pair, one pair.

In the event that more than one player has the same combination, the one with the highest symbol value is regarded as winner.

The most prevalent cars, as Within the State where the game is played may be disregarded if desired, and other variations may be resorted to by the players mutual consent.

As an example, two persons, for instance in Washington, D. C., have cards numbered l and 2, for the purpose of illustration; omitting cars with District of Columbia license plates, the first car to pass may be from Maryland whereupon card #l is marked 10 and card #2 Q; the next car may bear a Vermont license plate, indicating A on card #1, and 7 on card #2; the third car may be from Pennsylvania, to show l0 on card #l and Q on card #2; the fourth car may be from Missouri, to show 5 on card #l and J on card #2; the final or fifth car, from Alabama, indicates A on card #l and K on card #2.

Thus card #1 shows a pair of aces and a pair of tens, while card #2 shows a pair of queens. Hence the holder of card #l wins.

As there are ten cards in the series, which are numbered consecutively from 1 to 10, it is obvious that any number of persons from two to ten can participate in a game.

Playing the game teaches quickness and accuracy of vision, renders the player aware of the vast numbers of cars from a remote distance, and, in a manner, is instructive of the geography of the country.

Having. thus described the invention and set forth the manner of its construction and une.`

what is claimed as new and sought to 'secure by Letters Patent. ls:

A game device comprising a series of tenv uniform cards, each bearing the names of all the States of the United States, arranged alphabetically in grouped relation in two vertical rows, a single initial letter lfor each group being prommently displayed. and a playing card symbol alined with the name ot eachBtate in auch manner that the States on each card have a different symbol from that of, any other card in the series. all of said cards reading from the top 5 downward. l

AUGUST L. PATZIG. 

